![]() Fans of past titles may also find themselves disappointed by the mostly familiar equipment options available.īeyond the available story modes, Soul Calibur VI doesn’t offer much outside the realm of standard fighting game modes such as arcade, versus or training. Unfortunately, Soul Calibur’s character creation hasn’t evolved much past these new options. ![]() New to Soul Calibur VI is the ability to choose the character’s race from a selection of sixteen races. Using an existing character’s playstyle, players can create their own warrior, choosing their appearance, equipment and colour scheme. It functions similarly to how it has in past entries, with a few new additions. Still, the overall well-written plot and pace of progression make Libra of Souls a great addition to Soul Calibur VI.Ī separate character creation system also exists outside of the Libra of Souls mode. Unlike Soul Chronicle, however, Libra of Soul’s dialogue is entirely unvoiced, making the sometimes lengthy cutscenes grow a bit tiring. ![]() These cover not only the basics but also the game’s newly added mechanics and even some of the more advanced techniques. This mode is especially helpful for players who are new to the series thanks to its optional tutorial mode. Soul Chronicle presents a straightforward timeline, where players can follow each playable character in a detailed recount of their adventures between fully voiced cutscenes and a series of fights.Ĭarrying most of Soul Calibur VI’s content, Libra of Souls has players create their own custom character to play through an original story with RPG mechanics added. Although both modes are essentially covering the same story, the methods of delivery between the two are so different that it’s easy to mistake them for completely different tales. The Story of Soul Calibur VI is told through two different modes, Soul Chronicle and Libra of Souls. Soul Calibur VI – Review Images Provided by Bandai Namco Entertainment
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